North Dakota Electronic Gaming Devices Constitutional Amendment, Measure 6 (1990)

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The North Dakota Electronic Gaming Devices Constitutional Amendment, also known as Measure 6, was on the November 6, 1990 ballot in North Dakota as an initiated constitutional amendment, where it was defeated.[1][2] The measure would have allowed games of chance to be conducted by use of electronic video gaming devices and to permit such games to be conducted by for-profit entities.[3]

Election results

North Dakota Measure 6 (1990)
Defeatedd No152,91866.60%
Yes 76,700 33.40%

Election results via: North Dakota Secretary of State, Official Vote of General Election, 1990

Text of measure

See also: North Dakota Constitution, Article XI, Section 25

Constitutional changes

The measure would have made the following changes to Section 25 of Article XI of the North Dakota Constitution, with the crossed out text being removed and the underlined text being added:[3]

Article XI. Section 25. The Legislative Assembly shall not authorize any game of chance, lottery, or gift enterprises, under any pretense, or for any purpose whatever , except as otherwise hereinafter set forth. However, the The Legislative Assembly may shall authorize by law bona fide nonprofit veterans, charitable, educational, religious, or fraternal organizations, civic and service clubs, or such other public-spirited organizations as it may recognize, to conduct games of chance when the entire net proceeds of such games of chance are to be devoted to educational, charitable, patriotic, fraternal, religious, or other public-spirited uses. In addition, games of chance in the form of electronic video gaming devices, shall be authorized to be conducted by private citizens, for profit entities, and nonprofit organizations. The video gaming devices must be placed only in licensed alcoholic beverage establishments. Further, said Legislative Assembly shall authorize that the net proceeds from the electronic video gaming devices shall inure to the benefit of such private citizens, for profit entities and nonprofit organizations conducting the games of chance.

See also

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